Openxr runtime steamvr or oculus. Mixed Reality OpenXR Plugin for Unity) or .

Openxr runtime steamvr or oculus Mixed Reality OpenXR Plugin for Unity) or Feb 8, 2022 · The crashing is likely unrelated to the OpenXR setting. 138. How to set up OpenXR Runtime on VR software compatible with VREX, including Meta Quest Link, Oculus, HTC, Windows Mixed Reality, and SteamVR. How to install the new OpenXR runtime 1: Download and install Pimax Play Download the new Pimax Play t So VDXR, SteamVR, and Oculus are all runtimes. The default runtime of SteamVR is OpenVR, although you can also translate SteamVR applications to OpenXR. BONELAB can use either the Meta Open XR Runtime or the SteamVR Open XR Runtime. Later with Oculus apps you can change it to the Oculus OpenXR runtime in the Oculus desktop app settings/general tab. 17. If you are using SteamVR you can change it to SteamVR as the OpenXR runtime. Dec 23, 2021 · If you open the Oculus software and set Oculus as OpenXR runtime, when you’ll open SteamVR settings, you’ll see that SteamVR is not the default OpenXR runtime anymore and you will be able to set it up back to SteamVR. This absolves the need to install additional software, such as PimaxXR and OpenXR Toolkit, bringing more convenience to the users. Does anyone know how to get Underdogs to use VDXR? I am unable to set my default OpenXR Runtime to Oculus, and it is stuck on SteamVR. Check if Current OpenXR Runtime is set to SteamVR. Open Quest Client 2. A black box appears in upper-right quadrant when running in Oculus desktop. OpenXR is a standard for how games connect to the VR runtime software (like SteamVR). I have OpenXR for Windows Mixed Reality v112. If it says "Oculus is set as the Active OpenXR Runtime", then fear not, step 3 will solve this. You can find this from Settings -> General -> OpenXR Runtime. Most games released in the last few years use OpenXR, instead of the older interfaces like SteamVR's propietary OpenVR interface. 22 votes, 11 comments. OpenXR & OpenVR Without going into the technicalities of these two runtimes, OpenXR is an open standard developed by the Khronos Group while OpenVR is developed by Valve for SteamVR. Go to Settings > General > OpenXR runtime > click Set as Oculus as active Feb 17, 2024 · SteamVR emphasizes on Room setup for defining play area while Oculus Runtime reduces motion sickness intensity. In We highly recommend the “OpenXR” launch option for Quest/Oculus users. Do you observe this? Mainly the CPU usage is drastically different. Sometimes SteamVR will offer to make itself the default OpenXR handler. json file to Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1\AvailableRuntimes This would be an accurate/spec way of reading where in a particular user's system the openxr runtime manifests are. I’m not sure how to set Oculus as the OpenXR runtime but SteamVR has a setting somwhere in their Settings menu to set SteamVR as the current OpenXR runtime. Modus VR will not work correctly if you skip these steps! If you weren’t running Modus VR before September 2022, you likely do not need to worry about this because OpenXR is a default setting for new installs. Is there an additional button or step I need to follow to activate SteamVR's runtime? Reads the Windows registry which OpenXR runtimes/layers are installed, checks if these . Make Oculus the active OpenXR runtime to run OpenXR apps with the Oculus runtime. Changing the OpenXR runtime to SteamVR will only really affect things if you have a third-party headset. OpenXR offers an alternative development path that allows developers to create portable code that can be used on devices from multiple vendors. Is Virtual Desktop or Steam or any specific game doing this? Sep 16, 2020 · My demo for Vulkan-OpenXR uses Windows Mixed Reality as the default OpenXR runtime although i have deleted it already. In general, Oculus should be set as default OpenXR runtime as it will definitely give higher performance over SteamVR. Requirements Supported headsets OpenXR Toolkit is compatible with any headset with OpenXR capabilities on PC, whether through the headset’s specific OpenXR support (sometimes referred to as “native OpenXR runtime”) or through SteamVR OpenXR support. In general if a game offers an Oculus specific version then use that on an Oculus headset as you'll get much better performance. 7) is out now and it includes a brand new implementation of OpenXR that allows you to finally use Virtual Desktop in MSFS without SteamVR. Have fun! Take care VR HOT Open up the Oculus app, and go to settings. In the meantime, you can turn off occlusion mesh for the built-in renderer. Apr 8, 2022 · Oculus/Meta headsets 1. Any benefit to switching it to SteamVR as the runtime? I don't want to switch it to SteamVR and be stuck with the option. On the Oculus Desktop App open Settings > General > OpenXR Runtime (Set Oculus as active). Start SteamVR. I think you’ll only need to set the Oculus OpenXR runtime as default if you’re using Link or Air Link. Meta/Oculus headsets, you will need to open your settings, then in the general tab there will be an OpenXR section to Set Oculus as active. You can review the Project validation Known issues Deploying directly to Oculus Quest/Quest 2 will be released at a later date. Just to clear things up: HMD -> native VR runtime -> VR API OpenXR app: HP G2 -> WMR -> OpenXR OpenVR app: HP G2 -> WMR -> WMR plugin for SteamVR -> SteamVR -> OpenVR No game ever supported WMR's VR API, but now with OpenXR available for some games, you can take the shortcut with a WMR device. 1. On Link/AirLink I'd just use the Oculus app as the OpenXR runtime trueYou could try doing this: Open SteamVR Open the settings from the hamburger menu Click Show ‘Advanced Settings’ at the bottom left corner Select the Developer tab Press ‘Set SteamVR as OpenXR runtime If that doesn't work, try this: Using Steam Settings Step 1: Launch the Steam client and click on the “Steam” menu located in the top left corner of the screen. SteamVR Furthermore, since the Halocline 2021. SteamVR and Windows Mixed Reality headsets Open SteamVR settings, show the advanced tab and ensure Current OpenXR Runtime is currently set to SteamVR. The settings menu shows if SteamVR is the selected runtime, and if While each OpenXR compatible runtime should support any OpenXR device, for best results, install the official runtime (SteamVR for Vive/Index, Oculus app for Quest, etc). SteamVR OpenXR however, does not. json SteamVR Seit dem Halocline-Release 2021. Since other headset vendors use OpenXR as well, the games need a way to know which runtime to use. My understanding is that even with the OpenXR library in Unreal - our application will be dependent upon the user running Steam (or oculus etc). on steamVR the CPU is 100% used, while in oculus runtime it has 70% headroom still. drive? If your headset is compatible with PC and OpenXR, chances are it should work. This also installs the OpenXR package, if needed. json descriptor files are really present (or stale) and lets you enable/disable them quickly. Jan 17, 2022 · Other OpenXR runtimes, such as from Oculus or WMR, list themselves in Computer\\HKEY_LOCAL_MACHINE\\SOFTWARE\\Khronos\\OpenXR\\1\\AvailableRuntimes. Run the OpenXR title again. OpenXR should also be set as “Default/Active” in the Meta Desktop App under Settings>General>OpenXR Runtime and the SteamVR GUI box should not be running. So…. If you’re Aug 13, 2024 · If you're wondering why Meta Quest Link or SteamVR keeps asking you to set it as the default OpenXR runtime, here's what you need to know. Tip: Enable eye-tracking in PimaxXR if you want to use this feature—it’s disabled by default. You can, indeed, use the Steam Open XR Runtime regardless of PCVR headset and even if you purchased the game on the Meta store if you are running into an issue with the Meta XR Runtime. Oct 7, 2025 · Meta/Oculus runtime: open the Meta software window > Settings > General > OpenXR runtime > Set Meta Quest Link as active. If you're playing an OpenXR game it depends on your connection method. trueI notice my OpenXR Runtime under SteamVR is set to Oculus with the option to switch it to SteamVR. Table of Contents OpenComposite OpenXR (previously known as OpenOVR - OpenVR for OculusVR - but renamed due to confusion with OpenVR) is an implementation of SteamVR's API - OpenVR, forwarding calls directly to the OpenXR runtime. I remember setting the OXR runtime in SteamVR and was already curious about it then I read about it in the internet. From Settings, go to the "General" tab. Here you will find "Openxr runtime". 29. When people say “OpenXR is better than SteamVR”, they actually mean it is better than OpenVR The mistake is understandable, because if you use SteamVR, OpenVR is the default runtime. 12 läuft. I checked the OpenXR/ActiveRuntime registry key, and I'm still on a previous runtime. But when I run the game, VD's debug overlay says I'm using SteamVR. You can find instructions here: Update SteamVR If your HTC Vive headset is not recognized despite the SteamVR update, we recommend activating "Open XR Runtime" in SteamVR. Jul 4, 2025 · SteamVR: SteamVR has an option under Settings > Developer: Set SteamVR as OpenXR Runtime This will also replace Meta or WMR as the default runtime. This has caused many graphical glitches in games such as Pavlov VR, and I would like to know how to fix this issue. It would be really handy if it did, because then games can start with the SteamVR OpenXR runtime without requiring users to go to the developer settings. If you're playing an OpenVR game you need to have the SteamVR runtime running for translation, otherwise there isn't much of a point to using SteamVR. Nov 18, 2020 · The end user is not supposed changing the registry, it is much simpler than this In order to configure which OpenXR driver you’re using for any OpenXR application: WMR portal notifies you with a Fix It” button if it is not the current OXR driver. It didn't make any noticeable difference. 0. In our recently released Beta, we've also started adding the location of the . 2 release, it is important that you have your SteamVR version running on at least version 1. Recently As the post about says, I was messing with settings in steamvr and under developer it has the option for openxr runtime :occulus Under it it has the option to change it back to steamvr I clicked this wondering how it would affect my performance, and it does not seem to have helped. Pimax headsets: Pimax XR runtime can similarly take over the system association. The Oculus OpenXR runtime developed by Meta provides support for Oculus Rift and Quest Link without relying on SteamVR and while providing access to the full capabilities of Oculus devices, such as face tracking or body tracking. Dec 18, 2024 · Tried Meta Link too with Steam's OpenXR runtime set to SteamVR then Oculus to see if it would help the game's woeful performance. If you are able to change it, make sure it says SteamVR before continuing. May 16, 2023 · Hello community! We are working on a cross-platform PCVR project built in Unreal 5. Let's try to clear this up: - VR runtimes and VR APIs - SteamVR can do OpenVR and OpenXR. For anyone having the "OpenXR loader failed to initialize, please verify your VR Headset is connected with the correct XR Runtime": Check your SteamVR settings, go to Developer, and the Current OpenXR Runtime should be SteamVR, if it shows something such as "Oculus" or anything else, there should be a button that allows you to set it to SteamVR. If "Current OpenXR Runtime" is SteamVR, you're good to go. It seems that the steamVR (via virtual desktop) is performing much worse than using the native oculus runtime, with the same rendering resolution. On Automatic, it will keep using SteamVR for the majority of games and will use VDXR for: MS Flight Simulator, DCS and Vail. Access SteamVR settings. This issue does not persist on Oculus/Meta controllers, whether using SteamVR or using the Quest Link OpenXR runtime. 0, OpenXR Toolkit v1. Click Developer. It is lightweight but rich in features (hand, face, eye and body tracking) Certain features are blocked behind Developer mode, which can be inconvenient for users. SteamVR Settings > Developer > Set SteamVR as OpenXR Runtime button displays if it is not the current OXR driver, otherwise it shows this In today’s video, I’m going to show you how to use Opencomposite to bypass SteamVR and enable the OpenXR runtime for SteamVR games. On your computer, open SteamVR settings. Supports Steam VR, Oculus and many SteamVR's version of OpenXR I have not tested. No real reason to turn it off. OpenComposite OpenXR (previously known as OpenOVR - OpenVR for OculusVR - but renamed due to confusion with OpenVR) is an implementation of SteamVR's API - OpenVR, forwarding calls directly to the OpenXR runtime. Apr 30, 2022 · OpenXR Runtime-Switcher is a lightweight utility that provides you with the convenience of being able to toggle between your system default OpenXR runtimes. May 22, 2023 · OpenXR is becoming more popular and non-SteamVR native headset (All Oculus, WMR, Pimax, Varjo, etc, headsets) and LIV currently requires SteamVR to properly function for both LIV Capture and LIV StreamerKit products You can set SteamVR to be your OpenXR compositor by following these steps, and then LIV Capture and LIV Streamerkit will continue Apr 13, 2025 · All of these controllers have the same layout as Oculus/Meta controllers (Two face buttons + one stick for each controller), and should be able to have the actions correctly mapped to the controllers. If that is the case, you should be able to change it back in your headset software. Apr 21, 2022 · OpenXR Runtime-Switcher Allows you to quickly switch your System Default OpenXR Runtime between existing ones (currently SteamVR, Oculus/Meta, ViveVR, Windows Mixed Reality & Varjo) if installed & custom ones, which you can add manually to the program. Check current OpenXR runtime HEADSETS OPENXR RUNTIME VIVE (PRO, PRO EYE, PRO 2), VIVE COSMOS ELITE, VALVE INDEX SteamVR VIVE COSMOS ViveOpenXR OCULUS RIFT (S), OCULUS QUEST (2 Jan 18, 2025 · It's normal. 5 = 3. 2 ist es wichtig, dass du dein SteamVR mindestens auf der Version 1. VD doesn’t have access to the official Oculus sdk’s so I doubt that it can use the Oculus OpenXR runtime anyway. :/ Nov 8, 2025 · Oculus OpenXR (available for Meta Quest headsets only) This is the OpenXR implementation from Meta. Please refer to the table below for possible combinations of headsets and runtimes. To get started, follow the instructions in Enable the OpenXR plug-in. Open XR is a new global VR development standard that everyone is supporting now. Once installed and enabled, you can configure your project settings as described in the OpenXR Project settings section. Jul 27, 2020 · The Oculus PC and Mobile SDKs will include the resources necessary to use the Prototype OpenXR API for native C/C++ development of Oculus Rift Platform apps and Android apps for Oculus Quest respectively. The update also adds 500 Mbps H. MSFS Ultimate Thing Guide – Read Now! Why OpenXR is Better Performance: Cuts out Nov 7, 2023 · Virtual Desktop's optional new OpenXR runtime bypasses SteamVR to boost performance. Instead of relying on separate APIs like Oculus Runtime, SteamVR/OpenVR, or Windows Mixed Reality (WMR), OpenXR provides a single universal interface that lets games communicate directly with your VR headset. I think One time when I allowed SteamVR to do that, the Oculus field in the Oculus app became clickable. It seems I cant set both as openxr at the same time. Big thanks to u/mbucchia for developing this amazing runtime! Mar 22, 2024 · I've set the default runtime to VDXR in the Virtual Desktop Streamer, and in SteamVR setings I've set the default OpenXR runtime to be the Virtual Desktop one. May 27, 2021 · The default installed OpenXR Runtime. Jun 11, 2020 · Unfortunately when I installed the SteamVR beta update, OpenXR didn't seem to switch over to the SteamVR runtime automatically. May 11, 2024 · SteamVR supports both the OpenVR and OpenXR runtime, but defaults to OpenVR unless the game only supports OpenXR. I can't guarantee that. It is useful for programs like Automobilista 2 that force the execution in Oculus mode if they detect them, making impossible the execution of the game in OpenXR runtime. Think of it as a backwards version of ReVive, for the OpenXR compatible headsets. If anyboy knows how? Thanks! May 11, 2024 · Let’s take you through it. This is applicable to Oculus Quest and Pico headsets. It only sets itself in the registry if it's the active runtime. Is this true? Our ideal use case - On a brand new system Jul 11, 2025 · But the other possibility is that SteamVR's implementation is smart enough to realize even though its the system default OpenXR runtime, you has to search for the Oculus OpenXR runtime and use that (unlikely). Whenever I hit the button to set the default OpenXR Runtime as Oculus, nothing happens and it still says that my OpenXR Runtime default is SteamVR. Each platform has an OpenXR runtime, which is the implementation of the OpenXR APIs for that platform. An updated Oculus runtime will be released which fixes this. SteamVR offers Valve products compatibility, Oculus Runtime has been shifting to a universal accessibility, OpenXR. Windows Library that simulates not having the Oculus service running and having the VR Headsets disconnected. Part So for example, using an Oculus headset with the Oculus OpenXR runtime uses 1gb of VRAM. We recommend 10GB of VRAM, but 8GB VRAM might work depending on maps, vehicles and settings. Select the Developer tab and check the Current OpenXR Runtime. Jul 14, 2005 · For Oculus headsets you need to use the Oculus version of OpenXR runtime or you'll get very bad performance in OpenXR games. On Windows, the current set runtime is located in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1 under ActiveRuntime. Mar 15, 2023 · To run Oculus / Meta headsets without SteamVR, you need to set Oculus as active OpenXR runtime from the Oculus PC software before launching the game. If "Current OpenXR Runtime" is Oculus, please click "Set SteamVR as OpenXR Runtime". 12. SteamVR runtime: open the SteamVR window > ☰ icon > Settings > OpenXR > Set SteamVR as OpenXR runtime. Open the Oculus App Go to settings Under General the second option down will prompt you to change your OpenXR runtime to Oculus done! Dec 20, 2024 · Oculus headset currently is not fully supported with by us with SteamVR. Open VR/steamVR and windows mixed reality were the other option for non oculus headsets. It can only be used with Quest Link Cable/AirLink, it cannot be used with Virtual Desktop. You'll need to make sure you have Advanced Settings switched on to get this option. I'm not sure what you mean by "standalone", but presumably the game would remember the settings so it should be fine to launch it from Steam. 220930002. Certainly the case for me, G2 performs somewhat worse in the steam OpenXR runtime vs Windows OXR. Oct 31, 2022 · Overview Starting with the September 2022 release of Modus VR, your VR software (Oculus/Meta, SteamVR, or Mixed Reality Portal) must be configured as the OpenXR runtime. There is no such thing as a fully standalone OpenXR runtime. When using the steam link app on my quest 3, what should I set the openxr to? Also, based on my pc specs, what refresh rate do you think I should choose for best performance? Project configuration Use the XR Plug-in Management settings to configure the OpenXR plug-in for your project. OpenXR games (i. Step 2: Select Oct 4, 2024 · This Windows OpenXR runtime lets you run OpenXR applications without using SteamVR. Sometimes you may still want to set steamvr as openxr runtime on oculus and wmr headsets because steamvr can run extra software like overlays and drivers for mixing different controllers. Sep 30, 2022 · With your headset connected, open SteamVR. . x. Dec 5, 2023 · Hi friends, for those who want to use Steam Link for Meta Quest - please make sure to set SteamVR as your OpenXR provider! Open the SteamVR settings and select the "OpenXR" tab. For a proper performance experience and button mapping please switch your runtime to be OpenXR and use QuestLink. I am very confused on how to setup the HP Reverb G2 and how to switch between the Oculus Quest 2 and HP Reverb G2. Sep 29, 2022 · It's already set to SteamVR can you switch it to OpenXR? If you are referring to the setting "Current OpenXR Runtime" (followed by oculus, steamVR, etc) then no, I cannot readjust it from steamVR. On the desktop (without VR) everything works perfect. Big thanks to u/mbucchia for developing this amazing runtime! On Automatic, it will keep using SteamVR for the majority of games and will use VDXR for: MS Flight Simulator, DCS and Vail. I mainly play VR games/apps from the Steam store and not the Oculus store. Dec 29, 2020 · Before using VR in Flight Simulator with an Oculus headset, the computer needs to know the location of the OpenXR runtime to use. Oculus can do LibOVR and OpenXR. e. Dec 4, 2023 · Go into SteamVR Settings > Developer > Set SteamVR as default OpenXR Runtime. Oculus used to be the only way to run meta headsets (rift, rift s, quest). Activating VirtualDesktopXR Make sure VDXR is selected as the OpenXR runtime in the Virtual To help the community as a whole, Unity will continue to submit any runtime issues, and contribute conformance tests and specification changes to the Khronos working group. But using an Oculus headset with SteamVR as an intermediary OpenXR layer uses 1+2. The thing you're seeing is likely OpenXR runtime selection. (Microsoft couldn't f Oct 1, 2022 · I just purchased a HP Reverb G2 arriving next week to use with MSFS 2020 installed in a Steam account. It is recommended to use Oculus as the OpenXR runtime for performance but I'm not sure why it keeps going back to SteamVR after a while. Under Advanced Settings, click Show. Apr 21, 2022 · Hi @Taki7o7 - thanks for this. I recently installed the openxr toolkit and monitor the cpu/gpu usage. When you select SteamVR or VDXR, it will use the selected runtime for all OpenXR games. 5 of VRAM. Jul 13, 2021 · Generally you can expect to always see slightly worse performance when using another system’s runtime as default, as it then requires eg both steamVR and Oculus rather than just oculus. By making this change, yo Go into SteamVR Settings > Developer > Set SteamVR as default OpenXR Runtime. iRacing, MSFS, etc) can be used with all 3, you'll want to make sure you have the relevant runtime selected for what you want to use, VDXR for VD, SteamVR OpenXR runtime for SteamLink or Oculus OpenXR runtime for Quest/AirLink, you can set the default OpenXR runtime by going into the app you want to use and selecting it in there. I’ve been using the Oculus Quest 2 for almost 2 years. Feb 17, 2024 · SteamVR emphasizes on Room setup for defining play area while Oculus Runtime reduces motion sickness intensity. Mar 19, 2023 · Hi all, There is a problem which is really nagging me: when I set OpenXR as runtime environment in Oculus 2 and SteamVR the setting are not kept: steamvr reverts back to oculus environment or coulis environment says that the runtime is steamvr. 0 and Mixed Reality Portal installed. Gehe zu Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Khronos\OpenXR\1 Passe den Pfad von "ActiveRuntime" Position auf den Pfad von OpenXR Runtime: C:\Program Files\Oculus\Support\oculus-runtime\oculus_openxr_64. 264+ bitrate support on Quest 3. Jun 5, 2022 · This is incorrect. Considerations before porting to OpenXR Unity does not yet provide out-of-the-box solutions to the following when using OpenXR, however there may be platform-specific plugins (eg. My headset is a occulus quest normally I use virtual desktop to place steamvr games. Once the OpenXR runtime is set a default for SteamVR/Oculus/VD and OXRMC is installed and configured you can now launch a game and calibrate the default position of the rig mounted controller. Any way to change Jun 30, 2023 · Hey Josh! Could you please elaborate how did you manage to launch with OpenXR set (second method of the launch you've described)? I have the same insane stutters and low memory errors on my Oculus Quest 2 with SteamVR running via virtual desktop. SteamVR Settings > Developer > Set SteamVR as OpenXR Runtime button displays if it is not the current OXR driver, otherwise it shows this Thank you! Small update to the fix - the 'Set SteamVR as OpenXR Runtime is under Steam VR > Settings > OpenXR now Nov 7, 2025 · What is OpenXR? OpenXR is a unified, open standard for Virtual Reality (VR) and Augmented Reality (AR). The only thing it does is tell games that use OpenXR (which are very few) whether to use SteamVR or the Oculus runtime. This requires that you have admin rights on the Maybe it's already set. Is thia expected? If not, is there a workaround? Thanks! Jan 25, 2021 · I think the only thing that helped with oculus was setting FOV via tray tool to 0,8/0,8. This was verified on version Oculus App Version 59. If not, please update SteamVR. 366. IF YOU ARE ON PC SET YOUR RUNTIME TO OPENXR. Later I found a way through changing the system registry, however there's a much easier way: Solution: Close your steam and oculus apps. I think eventually oculus SDK and openVR will go away and open XR will be the only default option. Sep 27, 2024 · As announced earlier, Pimax is developing an integrated OpenXR runtime for Pimax Play. - - - - - - If using an Oculus HMD, you should use the Oculus OpenXR runtime directly, but you still have the option to try the SteamVR OpenXR runtime (Not worth trying). OpenXR is something entirely different than OpenVR, and does not affect OpenVR games. SteamVR OpenXR This is the OpenXR Can I use my VR headset in BeamNG. For example: Meta Quest, Quest 2, Quest 2 Pro, Quest3 Oculus Rift, Rift S Valve Index HTC Vive HP Reverb G2 etc The hardware requirements are high, specially on the GPU side. May 22, 2023 · OpenXR is becoming more popular and non-SteamVR native headset (All Oculus, WMR, Pimax, Varjo, etc, headsets) and LIV currently requires SteamVR to properly function for both LIV Capture and LIV StreamerKit products You can set SteamVR to be your OpenXR compositor by following these steps, and then LIV Capture and LIV Streamerkit will continue Nov 18, 2020 · The end user is not supposed changing the registry, it is much simpler than this In order to configure which OpenXR driver you’re using for any OpenXR application: WMR portal notifies you with a Fix It” button if it is not the current OXR driver. That did increase performance to similar to what I achieved via VD/SteamVR… But GPU is getting so much latency it is crazy in Oculus runtime, sometimes it is so unstable that 30fps stable just starts dropping between 20-30fps randomly and even sometimes just goes into full stutter mode, as if something Oct 23, 2023 · Hi all! The new version of Virtual Desktop (1. Windows Mixed Reality can do WMR and OpenXR. If Current OpenXR Runtime is not set to SteamVR, click SET STEAMVR AS OPENXR RUNTIME. And i have no way to set SteamVR as default OpenXR runtime. Jan 26, 2023 · It drives me a bit nuts how people throw around the words and mixing stuff up adding more to the confusion. My question to you all - what the hell was ATS doing in SteamVR that was blocking it at 20+ frametimes and preventing full usage of my GPU? Click on the SteamVR menu button in the top-left of the window, then select Settings → Show Advanced Settings → Developer and click on the “Set SteamVR as OpenXR runtime” button. I’m pretty sure that when using Virtual Desktop you should just leave SteamVR as your default OpenXR runtime. Thank you! Small update to the fix - the 'Set SteamVR as OpenXR Runtime is under Steam VR > Settings > OpenXR now Nov 7, 2023 · Virtual Desktop's optional new OpenXR runtime bypasses SteamVR to boost performance. If you have any issues, check the compatibility spreadsheet on that site, I believe Oculus users may need an extra step. It is called VirtualDesktopXR, also referred to as VDXR. This can be done through the application that appears on the desktop when starting SteamVR. And there is no OpenXR support at all for OSX. You can do this manually but we use, and recommend using OpenXR Explorer. Please follow the steps below to set this location in the registry: Once the OpenXR runtime is set a default for SteamVR/Oculus/VD and OXRMC is installed and configured you can now launch a game and calibrate the default position of the rig mounted controller. All of them support OpenXR, but only Steam supports OpenVR. Make sure it says "Current OpenXR Runtime: SteamVR". This page describes all the supported OpenXR runtimes and how to set up your projects to work with them. 2. hpmrcs hslyx rzelihlhl lxnxw chfaaq vsky znvwwnay pvi avucg iewnl cbnmcwm tkzou jasry akkbkz zms