Satisfactory most efficient plastic. 33 Plastic straightly from the Polymer Resin.


Satisfactory most efficient plastic 5 + 12. How many refineries do I need to efficiently use all the resin my setup will produce. 0833p/min 300 Crude Oil into 400 Plastic AND 500 Rubber - New Satisfactory 1. Or things made with them at least. A set of 3 refineries can turn 90 fuel into 90 plastic (or 90 rubber) with no additional inputs. Abbreviations: • c = Crude Oil • poly = Polymer Resin • h = Heavy Oil Residue • f = Fuel • p = Plastic • r = Rubber Assuming a pure Oil node at max overclock, split 600c into 587. i just want as much plastic as possible. 33 setup may be more reasonable: just produce 133. Once refinery marked with sign TRIGGER have internal storage full (power signal change from green to yellow), you can connect output and enjoy plastic and rubber products. 0How to build a Plastic and Rubber Factory in SatisfactoryUnlock the fu trueWhats the best way to make plastic? I currently turn the waste into fuel and then coke which i bin. By 4. I'm trying to figure out 2 things for this setup. has anyone found any other recipes in hard drives for plastic? thanks Early game Rubber and Plastic production 150/150 Compact sorter 10 mixed inputs 10 sorted outputs Space elevator upgrade 3 - Versatile Framework, Modular Engine, Adaptive Control Unit v1. I would prioritize plastic, in my several play-throughs I always end up needing more of that first. Want near infinite plastic and rubber? This is how to build infinity loops with a little twist of using Somersloops for 100% efficient resource usage. I haven't played with the awesome sink ever and am now by the refinery milestone. Learn about unlocking oil, refining processes, alternative recipes, efficient production setups, and blueprint designs. You input 180 oil to 6 refineries. There's not much to say other than I already have hours upon hours of planning put into this visual planning guide. 1!This setup uses 800 Crude Oil per minute to produce 1200 Plastic and 12 Jan 24, 2022 · 450 Plastic per minute, from 150 Crude Oil 100% Efficient Simplified build which uses no merged pipe networks, no valves, no pumps Overclocked buildings to minimize the footprint Easy to copy/paste several copies to scale this build for your needs Less Oil-efficient than Oil-Based Diamonds, but the output of Polymer Resin can be used to make decent amounts of Residual Plastic/Rubber, potentially making it even better if you can figure out the logistics of it. Using the Alternate Polymer Resin recipe and the Diluted Fuel recipe, 587. 33 Plastic straightly from the Polymer Resin. 5 times, in fact. Use Recycled Plastic and Recycled Rubber to get as much plastic and rubber as you need. As many of you may already know, the most efficient way to produce plastic and rubber is to make use of the Recycled Plastic and Recycled Rubber alternate recipes. Downside, factory size also exponentially grows. Sep 2, 2023 · Hello, all. turbo heavy fuel sucks ass in every way and should be avoided. most efficient with oil is still the diluted fuel to standard turbo fuel recipe. Early game Rubber and Plastic production 150/150 Compact sorter 10 mixed inputs 10 sorted outputs Space elevator upgrade 3 - Versatile Framework, Modular Engine, Adaptive Control Unit v1. Rubber is still used for a few things, but in my playthroughs isn't in high demand until you get to the final tier or two (cooling systems and turbo motors). Oct 18, 2025 · The Most Efficient Plastic Recipe in Satisfactory Read More BelowToday we're returning to our Satisfactory 1. Sep 8, 2025 · Plastic is a mid-game item refined from Crude Oil commonly used in Computers and other advanced items. Combine recipes for the best results. Prevent bottlenecks by setting up overflow Sinks. . Timestamps:0:0 This combination uses Heavy Oil Residue -> Diluted Packaged Fuel to increase the Crude Oil -> Fuel conversion ratio by 4. What is are the best items to put in the sink at this stage of the game? Jul 8, 2022 · The most efficient to get the most out of your oil is with alternative recipes: crude oil > heavy oil residue > diluted (packaged) fuel You can automate a small scale computer factory while you expand your oil production and process excess storage into space elevator parts to sink so you can buy some computers/ heavy modular frames if required. Thinking about it it looks like I'm getting more rubber/plastic per unit crude oil but at the same time it makes the production process more convoluted. We would like to show you a description here but the site won’t allow us. PERFECT Starter Oil Setup!! 100 Plastic/Rubber + 1200MW! | Satisfactory Update 7 Satisfactory Update 7 Oil Beginners Guide! more Audio tracks for some languages were automatically generated. 2. This guide isn't too extensive, but I made sure that it could help the average new player at least get themselves through tiers 2-6 while doing all the math for power generation. I see that you get 20 hor from rubber and 10 hor from plastic. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose When you initially unlock oil production, most of your recipe needs will be heavily weighted towards plastic: circuit boards, computers, and manufacturers. I'll show you a simple setup to produce Rubber and Plastic with no water and how to deal with the residual fuel while maximizing your oil output along with plastic and rubber of course. 0 Early game Warehouse module + sorter 300 Crude Oil 900 RUBBER or PLASTIC! - Satisfactory Refinery Setup Tutorial GuideIn this Satisfactory tips video, I'll be going over the most efficient Sat Oct 6, 2024 · I am making my first oil plant. The most efficient way to turn oil into power is via turbofuel. Plastic, Rubber and Fuel blueprints are included in the p Nov 3, 2022 · Hello, as it says in the title i'm doing my first setup with fuel generators and the resin recipes for plastic/rubber. What’s the most efficient way of processing oil: make plastic/rubber and then turn the residue into fuel to generate power, or making fuel directly and taking polimer resin to make plastic/rubber using water? Satisfactory Plastic If you want to optimize your Plastic production in Satisfactory, focus on mastering crafting and resource management strategies. As it uses a recycling loop, it will take some time to get running at 100% efficiency. And should I aim for Industrial Manufacturing or Alternative Fluid Transport first? The Jul 1, 2023 · Due to early game purpose, only MK. From efficient setups and quality of life tips to advanced train signaling and secret unlocks, this guide ensures you have the knowledge to succeed at every stage of the game. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose Sep 18, 2024 · If you're looking for a tier list with the best Alternate Recipes in Satisfactory, we've got you covered on that front. 38 water to produce 9810. You'll need to unlock recycled plastic, recycled rubber and heavy oil residue, with 720 crude oil i get 1400 plastic and 750 rubber, with 10 blenders for diluted fuel and a lot of refineries for production My understanding is that the most efficient is Oil -> Heavy Oil Residue -> Residual Fuel -> Recycled Plastic and Rubber. 1 guided playthrough and investing in The most I. Oil to Heavy Oil Residue and secondarily Polymer Resin 2. The most efficient way to process oil, by far: Turn all your crude into Heavy Oil Residue. These recipes provide different ways to manufacture items, often offering significant improvements in resource efficiency, production speed, or factory footprint. Do I have any other options for efficient loops besides just feeding oil into refiners for basic plas When you search for the optimal rubber and plastic production in Satisfactory, you will find the rubber/plastic loop. It will produce more rubber, than plastics. 11 votes, 17 comments. (Building ratios at bottom of post. Efficient Plastic and Rubber Refineries Satisfactory Update 8 (Livestream)Read More Below Today we're building working on the blue crater oil facility in Sat Dec 9, 2022 · The Rubber Double is an end-game oil processing loop designed to maximize rubber and plastic output. You’ll start calculating in cubic meters to create the most optimal production setups. Still this is the method I use early game when resources force me to try and get plastic, rubber, and fuel all from my first oil well. Automate Polymer Resin with Water for streamlined Fabric production. Building a refinery to get just a few pieces per minute seems inadequate. 🚀 Check out this ultra-efficient Plastic & Rubber Factory in Satisfactory Update 1. For same reason i did not used smart splitters, so production ratio from the beginning is not exactly 1:1. 0 Tour! I hope you enjoy the video. I was searching for the most efficient… The resin recipe is more efficient than the default, but you get more out of your oil using heavy oil into diluted fuel into recycled rubber/plastic (+ residual rubber). This i 🚀 Check out this ultra-efficient Plastic & Rubber Factory in Satisfactory Update 1. 5 days ago · Satisfactory Alternate Recipe Tier List is a specialized crafting method unlocked through hard drive research. 5 (that is simple to setup rather than getting into complex decimals to make complete use of the 2. But the loop can be quite hard to understand, so I wanted to make a tips Jan 12, 2025 · Then I got to make a second feedback loop for rubber/plastic for the most efficient method, which there are many good blueprints for already but I had to design and build in my style. The most efficient method prior to T7 appears to be using a combination of heavy oil residue and polymer resin recipes, using the resin (and resin byproduct) to make residual rubber, the heavy oil to make residual fuel, then combining those to make recycled plastic. Ultimately it will always depend on what liquid you are talking about as to the easiest way to deal with it. Jul 3, 2020 · The entire 600 oil -> 200 plastic +200 rubber setup can be tiled, although this largely wouldn't be necessary because alts and more efficient builds for oil tend to be possible by the time a base requires that much plastic or rubber, but the option at least exists should the run be unlucky with HDD research options Gearing up to build my first oil setup, and seeing the number of individual component products in it, I'm scratching my head on how to plan for it. Heavy Oil Residue and Water to Fuel (Dilited fuel recipe) 3. Explore the different sections, dive into expert tips, and learn how to build smarter, faster, and more efficiently. Play alone or with friends, explore an alien planet, create multi-story factories, and enter Sep 19, 2024 · Once players get introduced to the world of liquids, particularly Oil, it is a whole different ball game in Satisfactory. Automate Oil in Satisfactory like a PRO and beyond! From simple setups to over 9000% of efficiency. 4 - without architecture Fuel is a fluid resource refined from Crude Oil used for power generation. I didn't see them written The most efficient way (which will also start up on its own) is to replace the residual rubber recipe with residual plastic and feed it into the recycled rubber production. Oscillators are easy to make around 7 /min early on without much hassle, so you’ll have more than enough for radios. Even relative to directly I've almost completed the oil processing milestone and I was just wondering how much of plastic and rubber I should be making to start with? I'm gonna be using the oil nodes at the top of the map, just west of the desert mountain (5 Impure, 3 Normal and 2 Pure Nodes) so I think I have enough nodes for now. most efficient with sulphur and coal is the new turbo blend fuel. Turn all your byproduct polymer into rubber. FICSIT depends on it. I'm also putting it here because the character limit for comments on Reddit is really small when you made a guide that took you 8 hours to write. Given full access to alt recipes, turning all you Crude into HOR is always the most resource-efficient first step. I just needed first reliable plastic setup and this is it. Turn all your Heavy Oil Residue into (diluted) fuel. So, I'm planning the rubber/plastic production and I found out I need a lot of both. #satisfactorygame #satisfactory In this video I show you how to make mountains of plastic and rubber in Satisfactory. Combining this fuel conversion with Compacted Coal to yield Turbofuel greatly improves energy generation, allowing a single oil node to supply over 11x as many Fuel Generators at maximum usage, compared to the normal Crude Oil to Fuel recipe. The following shows different ways to produce 1 Rubber / second, or 60 / min: Weighted Point is the weighted consumption rate, which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. (Spoiler alert - this may take away some of the fun of strategic planning if you are into that sort of thing. May 16, 2022 · Making heavy oil residue, turning into diluted fuel then turning that fuel into rubber or plastic with recycled rubber/plastic is the most efficient way to make _everything_ that uses oil. Only then did I get to make the electronics. The optimal way to use oil for anything (except fabric) is to use the Heavy Oil Residue alt (3 oil -> 4 HOR + 2 resin) for all of your crude oil, then Residual Rubber (NOT Plastic) for all of the resin and either Diluted Fuel or Diluted Packaged Fuel for all of the residue. 5c + 12. the excess polymer residue gets turned into rubber, and then that rubber may be recycled into plastic if you wish, using some of the fuel. Energy per item can be used to measure how much power is consumed for the entire Sep 30, 2025 · A compendium of the most common Satisfactory game facts, such as build ratios, tips/tricks, and links to further information. trueThe diluted heavy oil recipes are the best in terms of raw output : Base recipes needed : heavy oil residue diluted packaged fuel For maximum power : compacted coal turbofuel For maximum rubber : residual plastic recycled rubber For maximum plastic : residual rubber recycled plastic These builds are rather massive due to the hundreds of refineries to use, so I'd advise flaring these up Great video! Very good early oil product design! It fets fun when you unlock the recycled plastic, recycled rubber, diluted packaged fuel, and heavy oil residue alts though. 375 oil and 2. The entire build consumes 6145. Sep 28, 2024 · These are the 10 best factory layouts in Satisfactory you can use to make a more efficient factory. You can use a planning tool (I prefer this) to check how the different recipes work out. Energy per item can be used to measure how Dec 10, 2022 · Max amount of Plastic for Mk2 pipe of Crude Oil is also 1800 but its more tricky than with Rubber: 1400 directly from Fuel + 400 from converting 200 Rubber Polymer Resin resin into Plastic with last 200 Fuel, so 1733. This is done with alt recipes later in The Most Efficient Plastic Recipe in Satisfactory Read More BelowToday we're returning to our Satisfactory 1. Calculate your production or consumption, browse items, buildings, and schematics and share your builds with others! Rubber yields more heavy residue than plastic, and isn’t used in virtually any standard production lines Caterium isn’t used for anything else, and ingots are simple to prepare. If so, don't read on or click the link. At first after discovering na ALT for Polymer resin I was thinking about refine This is the perfect amount of plastic for your starter computer factory setup in Satisfactory Tier 5 and gives you enough to power it with a coal generator setup as well. Super Efficient Build Guide Crude Oil to Plastic [Satisfactory Guide] TotalXclipse 196K subscribers Subscribe Satisfactory helper to calculate your production needs. Just type what you want to produce and (de-)select the recipes you (don't) want to use. Maximize your plastic production and optimize your factory with practical tips and tricks. EDIT: I was curious how efficient the resin recipe Best PLASTIC and RUBBER Recipe - 5x your PRODUCTION with this SETUP in Satisfactory 1. Discover how to get plastic in Satisfactory with our detailed guide. 1. | Gaming Tool/Wiki/Database to empower the players. The lower the better. Once internal storages are full, ratio will be keep in 1:1, so it will produce exactly 150 rubber and 150 plastic. Utilize alternate recipes like Recycled Plastic for efficient resource usage. 3 belts are used. 1 Playthrough Moo 5. 6min v 1. The lower, the better. With those four, the ratio of oil to plastic or rubber jumps to 1:3. 25 sulfur per generator per minute. So be patience. ) This production chain makes more of the products and more net energy than any Just did some math, here is what I came up with. A supply of 300m3 oil can make 900 plastic or rubber. Just like our precious Pure Ingot Recipies, this All-In-One Facility mixes a raw resource - Crude Oil - with water to amplify the output. 6667f Using Satisfactory helper to calculate your production needs. There is a lot May 29, 2025 · Update 10-6-25: I realized I missed one thing when converting the Rubber Plant to Plastic. Sep 21, 2022 · Originally posted by Vectorspace: The most oil-efficient method for making plastic and rubber requires polymer resin. Then for plastic and/or rubber, spend all 100% EFFICIENT PLASTIC AND RUBBER DESIGN ( with Petroleum Coke bonus ) | SATISFACTORY Interested in more designs? Steel factory: • 100% Efficient Steel Factory Design | Smelter design It is NOT the most efficient setup because I don't want to get mixed up with diluted fuel just yet. 30556p + 391. 5x. I ve got nuclear up so no need for power from oil generators. You just finished tier 1, unlocked mk 2 conveyors in your world and are Sep 23, 2024 · SATISFACTORY Satisfactory is an FPS open-world factory building sim by CoffeeStain Studios. Plastic and Fuel to Rubber (recycled If you're looking to get the most plastic/rubber possible from your oil nodes you need to do a more complicated setup where you use the alternate recipes for diluted fuel/heavy oil residue/recycled rubber/recycled plastic to quadruple your output but I wouldn't worry about that if you're just starting with oil. Hey guys and welcome back to another super efficient build guide, today we're looking at producing rubber without seizing up your factory line. [RECIPE]*AlternateHeavy Oil Residue*Diluted Fuel*Recycled Plastic*Recycled Rubber*This is a t Oct 14, 2024 · Recycled Plastic, Recycled Rubber, Residual Plastic. How to make produce a stable basic 100% oil refining efficient rubber and plastic production factory tutorial for your mid game needs! Use code "FRIENDS&FANS The Oil -> 3x (Plastic or Rubber) setup is pretty well known by now. These designs fit a variety of requirements and build styles. Welcome to the Satisfactory1. 5c = 1272. 0833/min when using a 600c/min node, but that is at the expense of a simple ratio when splitting 600c into 587. 91667poly + 195. The blender version of diluted fuel is a little more energy efficient than packaged diluted fuel, but packaged diluted fuel is available earlier in the game and also provides a source of packaged fuel for jetpacks and vehicles. I’ve been fine tuning my factories for phase four and what keeps coming up is I’m not producing enough plastic to keep up. SATISFACTORY Satisfactory is an FPS open-world factory building sim by CoffeeStain Studios. The most efficient use for oil is always going to be converting to heavy residue, then into diluted fuel with a blender. ) This is mainly here to demonstrate the use of conveyor belts to produce the most efficient layout on a single, normal quality What's the best ratio for making plastic/rubber using all the the diluted fuel plus recycled recipes? Is turning it into all rubber than recycling it or splitting it more towards one way better. It will last roughly 20 minutes. 1 pipes and MK. I wanted to start on a main base so I wanted to buy all the things form the awesome store for architecture. Its seems like the best way to get fuel is to have more rubbers than plastics. The following shows different ways to produce 1 m3 of Fuel / second, or 60 m3/min: Weighted Point is the weighted consumption rate which is calculated by: (resource consumption rate / maximum extraction rate) * 10,000. With the basic recipes, that means you'll be producing a lot of heavy oil. This article is about the Top 30 Best Ways To Make Fuel! Actually, there's only two ways but there's many variants of those ways. You can place some Plastic in the Jumpstart Container to speed this up. However, because this setup feeds back into itself, the target production numbers are non-obvious. The purpose of this video and is to tell a story about how much building is required for each process and how much power each process creates, there are pros and cons to each solution. 0 Aluminium casing 220 + Alclad aluminium sheet 240 MK. 1 guided playthrough and investing in The most I We would like to show you a description here but the site won’t allow us. We are setting up a fuel generator setup producing 1000-20000 MW of power for Satisfactory's mid game. Polymer resin and water to plastic (residual plastic recipe) 4. IS there a reason why you should have more than 2-3 plastic makers. 5c. 3 refineries make plastic straight up and 3 make rubber. The reason I say ALMOST the most efficient rubber recipe is because there is a tiny tiny bit of leftover plastic, 2. Reply reply CycleZestyclose1907 • Sep 24, 2024 · Satisfactory players can find Hard Drives to unlock Alternate Recipes, and this tier list will rank the best and the worst recipes you can claim. From there you send the fuel into a loop of recycled plastic and recycled rubber (or leave it as fuel) as is needed for the rest of your factory. How many water extractors per refinery. The first liquid you’ll have to deal with is Crude Oil, one of the most important resources in bringing more power to your factory. Of the three turbofuel recipes, Turbo Blend Fuel is generally the best, because it's the most efficient recipe sulfur-wise (sulfur being more limited than oil), requiring 3. After a long break I decided to pick up satisfactory again. Hey guys, I am struggling with most efficient way to refine 1350 oil p/m into plastic, rubber and a little of fabric. Some info on my setup: I have 4 refineries connected to 14 fuel generators the last one is set Rubber is a mid-game item refined from Crude Oil commonly used for alternative recipes and some late-game items. What’s the best way? Cheers! Jul 24, 2023 · It last 30 minutes. It will last another 30 mins to stabilize also rubber production from resin, so in first 30mins, plastic output will be higher than rubber. Dynamic Rankings for your specific strategy: I moved everything from python to a Satisfactory Planner Spreadsheet to allow you to rank the alternate recipes based on your own goals (items being made and categories measured), see the comparisons of every calculation, and visualize how that impacts the distribution of the world's resources. 42K subscribers Subscribe Oct 26, 2024 · I don't really understand the purpose of these two recipes. The basic idea is that by using diluted fuel + recycled rubber + recycled plastic + residual rubber (and a ton of water), you can produce a combination of plastic and rubber equal to 3x the oil input. Make sure you're feeding your rubber loop with plastic and your plastic loop with rubber, and send off the needed output for your Mar 6, 2025 · Just like our precious Pure Ingot Recipies, this All-In-One Facility mixes a raw resource - Crude Oil - with water to amplify the output. 83333h, which = 424. 0 Early game Warehouse module + sorter Heavy modular frame 5. I hope someone finds this blueprint useful! Sep 8, 2025 · Rubber is a mid-game item refined from Crude Oil commonly used for alternative recipes and some late-game items. My first oil plant tends to have 2 to 1 plastic to rubber refineries. Satisfactory helper to calculate your production needs. Heavy oil residue from all refineries goes to 2 refineries working at 75% to make Residual fuel. Recycled Rubber is part of the most resource-efficient rubber/plastic setups. 1!This setup uses 800 Crude Oil per minute to produce 1200 Plastic and 12 What is the best item available Pre Project Assembly 2 for converting a single ore into points? Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Obviously the whole thing is situational as to the most efficient way to deal with it. While i dont have the crude to hor for fuel recepie. it uses more oil, but there is a lot more oil on the map than sulphur, so if that is important to you, this is your recipe. You'll need plastic and (I think) rubber to unlock it. Since you need Plastic and Rubber for a great many things, and Fuel is an effective power source, I'm curious how I should be effectively dividing the Crude between the 3 products. A collection of powerful tools for planning and building the perfect base. These 3, combined with Diluted Fuel and Heavy Oil Residue that Bobucles mentioned, allow you to make the most Plastic/Rubber from the least Oil (at the cost of more water and power) Jul 25, 2020 · Does anyone have any of their best tips/recommendations to utilize/maximize something like 300 oil/m for the best rubber or plastic outputs? I'm looking into things like loops, but I don't have the alternates for recycled plastic/rubber yet, which I'm seeing is a great way to develop a loop. Though I'm sure others have come up with the same process, I haven't seen it posted before so I figured I'd drop it here for others to use. Also added an Industrial Container to the output. Here’s the best Oil production setup in Satisfactory. 94 Rubber and 8175 Plastic per minute. This has been fixed now. 3125 crude oil and 19584. Choosing the right alternatives can drastically reduce the number of buildings you need, cut down on power consumption Direct Crude-to-Fuel conversion creates Polymer Resin as byproduct, which cannot be turned into any sort of fuel (except Fabric for Biomass Burners, I guess). Sure I can produce larger quantities of plastic/rubber with one refinery but I still need more refineries for the fuel and rubber/plastic to produce the recycled equivalent afterwards. You do this paired with chaining the Heavy Oil Residue, and the diluted packaged fuel alternate recipes, to get a rate of 3 rubber or plastic for every 1 crude oil. bpdb wudq hqozr vabvbv zwbn gsypwmp ocbbx idhoe dlhvrctj omvszv buswru qeqatr dyuh wrwd wprcl