Jstest retropie. Oct 21, 2012 · The RetroPie GPIO Adapter revision 2.
Jun 9, 2019 · Hi, Pi Model: 3b+ Power Supply: Canakit power supply RetroPie Version: 4. Jan 1, 2017 · So now in jstest-gtk directions are OKalso saved using jscal-store and all seems OK( using jstest-gtk) even after a reboot. i would set Joystick js0 and keyboard js1;) someone would know tell me where it saved this parameter? @Riverstorm said in Ultimarc IPAC 2 detected as joystick with jstest: That's wonderful, thanks so much Caver. 5A Power supply RetroPie Version Used: 4. output jstest (no buttons pressed): Driver version is 2. I can se Jul 20, 2020 · A lot of devices that you’d expect to have support, flat out don’t. " If I try to force a test with jstest-sdl -t 0, I get "Unable to open joystick 0. I’m using lr-mame2003 as the emulator. " Support and discussion for the RetroPie retro-gaming project. I press a on Xbox one controller for a long time (2 minutes) and nothing happened. So, I suppose we have an answer. See full list on retropie. . Oct 21, 2012 · The RetroPie GPIO Adapter revision 2. You should see a gui that shows all valid inputs to test. It's not like the one i want to use is broken, it works fine on other devices. I have no idea what’s going on the with the controls – they seem all over the place and even changed on me May 1, 2019 · You'll have to manually modify the resulting . Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is The thing is that it pairs, I can see the button presses in jstest (except in windows mode), and it works in EmulationStation and Kodi. 1 or 4. I even tried hard-coded those #'s/buttons in retroarch. I ran Jtest, weird thing is it sees Ultimarc at js2 and js3. No js* files anywhere under /dev/ $ ls -l /dev/input/js* ls: cannot access '/dev/input/js*': No such file or directory I'm considering trying a third controller, but I'd rather not spend the money. This community focuses around the projects that come from this as well as providing tips/tricks and help in getting it setup. Emulator Retroarch, Mame 2003 plus (1. PS: I would refrain from following the Github tutorial from A to Z, a) it is tailored towards another Retro-Distro (Recalbox), b) if you get stuck it's hard to help and c) last but This topic has been deleted. This topic has been deleted. I do appreciate your feedback and perspective. Using evtest instead of jstest would list the input devices present and would let you pick which one to test. May 22, 2023 · This looks like a connection issue. Oct 10, 2020 · @rilight said in Controllers with analog triggers won't configure properly:. 01. (See photo) For the most part it's working well with RetroPie, but when I run jstest, the buttons on the side of the controller appear to be "dead. Not sure where I found how to do Hello, I'm just configuring the C64 emulator control file, is Jstest still the best tool to work out button numbers? Thanks I too would be interested to hear how you ultimately solve this issue. @theroamer said in Colecovision Key Bindings: @Rion Thanks, yeah those mapping are great for reconfiguring a keyboard. It added a command line option -joynum followed by the controllers system index number, e. Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is Apr 9, 2017 · A keycode lookup for this can be found here and the button number you wish to use can be discovered by using jstest. They both work great on win10 (drivers used : dc 1-controller and xboxgip), and are recognized as PowerA Xbox One wired controller in retropie setup. I also tried replacing js0 with js1, js2, js3, etc. Below are the outputs from JSTEST. I get the following error: jstest: No such file or directory. The same thing happens when I try js1, js2, and js3. 5A PSU • 16GB SanDisk microSD • 512GB External Drive So that when i boot into retropie OS speedlink joystick buttons work to start the emulation and the games. Feb 17, 2018 · Let’s start by connecting to your Raspberry Pi/RetroPie either by SSH or just plug a keyboard and hit F4 to go directly to the Terminal. 1A Anker Fast Charger RetroPie Version Used: v4. Nothing complicated but at this point what this test could tell @Riverstorm I agree, it should be about the exchange of ideas. Jul 17, 2017 · Joust - Official thread This is the first post in a possible series of discussions that each highlight a single arcade classic. cfg. Although very old; for future googlers with an headless server this might be important: I spent hours troubleshooting emulation which hangs at "1 gamepad detected", and couldnt get any further even when pressing buttons. Added the usbhid. Nov 3, 2018 · Hi Everybody. Jan 24, 2024 · The jstest values correspond in a sensible way to what is printed on the PCB of the device jstest --normal /dev/input/js0 Driver version is 2. jstest --normal /dev/input/js0 Driver version is 2. sh method you should succeed. I rebooted retropie. 1 Power Supply used: Using 3. I am trying to re-config my specific emulators and keep running into some snags. Select the Wiimote. Hook it up to a PC and use a keystroke display software like osdHotkey or Au Apr 9, 2016 · I have a Pi 3 running the latest copy of RetroPie. txt as described in Xin-Mo - RetroPie Docs. I have a Retropie setup on a Pi 3B and tree different generic USB joysticks. Replace js0 with js1, js2, js3, etc. One device that RetroPie doesn’t support is the Xbox One Bluetooth controller. Showing how to test your joystick on a Raspberry Pi. Press the buttons to see the Button Presses Register. 4; retropie-setup build signature a161 LT and RT registration test (jstest): I did. 0 or 1 to set the controller being used. 8) I’ve done a jstest to verify the U360 can get to analog but have not had that stick working as I tried jstest and got: $ jstest /dev/input/js0 jstest: No such file or directory There are no js* entries in the /dev/input/ directory. i would think that there is a config file in linux where it is stored. fi" web site. @Efriim I should look at firmware updates. 14 Built From: Installed on top of latest version of raspbian Controller used: 8Bi I wanted to post a quick update. 0) Built From: (Binary updates on Raspian) USB Devices connected: USB N64 adaptor Controller used: Official N64 controller via USB adaptor RetroPie allows you to turn your Raspberry Pi or PC into a retro-gaming machine. Joystick ( They're not recognised in Emulation Station, fair enough, but even though I've got the Pi to recognise that the adapters are plugged in, when I run jstest /dev/input/js0 it recognises that I have the device plugged in, but does not respond to any button presses/joystick movement. Shows up with the name "Ultimarc Ultra Stik Ultimarc Ultra-Stik Player 1". Install jstest-gtk to test your Wiimote as a controller. 0. Jun 21, 2021 · The controller it comes with is a Xin-Mo USB 2 player adapter. This problem causes joy2key to not work in Retropie menu etc since it is trying to use js0 which appears to do nothing. uk/forum Mar 24, 2023 · jstest /dev/input/js0. jstest /dev/input/js0 and pressing the buttons/moving the axis on the controller. I will digress as we have drifted off topic and I wouldn't wish to put more time and energy into something that feels pretty futile and so off topic. Apr 11, 2016 · Pi Model: (3) RetroPie Version Used: (3. I meant how to troubleshoot why windows mode is not registering keypresses in jstest. Typically this is jstest /dev/input/js0, but it could be js1, js2, etc depending on your situation. Software. Dec 13, 2019 · I used jstest to get the values I felt the need to post this info just in case it helps anyone else putting together a custom retropie handheld that runs into Mar 24, 2023 · jstest /dev/input/js0. A = button 3 B = button 4 X = button 6 Y = button 7 Left trigger = button 5 Right trigger = button 8 Start = 0 Select = 1 Spare Hi Everybody. In the terminal, type and enter jstest /dev/input/js0. If you want to use 2 buttons, you need to look up "enabling hotkeys in retro pie" on Google, and then make select your "enable hotkey button and" make start your "exit emulator" button Dec 9, 2017 · I am using RP3B+, with retropie 4. Pi Model: Raspberry Pi 2 Model B Rev 1. skipped the manual RetroArch configuration for now since I wasn't quite sure what to do. It shows the name being "HID 0925:8866", which is an odd name since my other controller is named "USB Gamepad " (with that extra space at the end). cfg Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. 1 - do not write latest): 4. jstest /dev/input/js0 after installing jstest with: sudo apt-get install -y jstest-gtk and I see some action when pressing LT and RT. sh too. 8. Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is Nov 25, 2017 · jstest-sdl does not register this controller. I have retropie and three gamepads, one 8bitdo snes controller that worked right out of the box, one 8bitdo N64 controller I finally got working editing: Jul 23, 2019 · @MaMikee said in JSTEST program source code:. Next, enter the following command to test the inputs: jstest /dev/input/js0 May 9, 2016 · As far as where these names came from, I believe jstest is reading the names as registered by the component manufacturer that resides in the firmware. Jan 24, 2024 · The jstest values correspond in a sensible way to what is printed on the PCB of the device. 1 Built From: Image then updated from binaries Looking at JSTEST, up, down, left, and right @mediamogul said in Colecovision Key Bindings:. Jun 10, 2018 · When I press F4 and go into the command prompt, it says "pi@retropie:~ $" -- that is what you mean by the command prompt, correct? At this prompt, when I put in "jstest /dev/input/js0" it responds with "jstest: No such file or directory". Then I went to main menu, go to configure input and it says "no controller detected". Jul 26, 2017 · Using raspberry pi 3 and retropie 3. 4. I plan on building a pub-top machine and would much rather use keyboard input from the Apr 14, 2020 · I found the easiest way is to quit EmulationStation to a command line and run jstest /dev/input/js0. To do this I am trying to build the "mk_arcade_joystick_rpi" package which bombs on a wget co Apr 11, 2016 · Pi Model: Model 3 RetroPie Version Used: 3. They will be identical for Player 2 but the index will be different. All buttons respond, and button ordering as report by jstest is identical between both joysticks. img USB Devices connected: AmazonBasics USB Keyboard, 8BitDo SN30 Pro Controller used: 8BitDo SN30 Pro Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. This can be done in kernel- or in user-space This topic has been deleted. 1 in detail and make sure that the connections match what is intended, will report back once that's done. It kind of throws things off in some emulators. It also works on an older Retropie setup on the same device. Only users with topic management privileges can see it. Just a bump to see if anyone has any insight on this one? I'm going to check out the GPIO header for the Pi Zero v1. For what it's worth, my IPAC registers itself as a keyboard as well. May 11, 2018 · RetroPie Version Used (eg 3. 1, 4. Specifically, I have 2 joypads setup on an arcade style space and Player 2 (right side) registers as Player 1 and I am trying to switch them. Start Menu > RetroPie > Configure RetroArch/RetroPie (something like that) On a side Note: I still cant configure the keys for myself correctly so take my advice with a grain of salt. Mar 11, 2023 · There doesn't seem to be anything wrong with the mapping, though because you haven't mapped X/Y the default RetroPad mapping may not be suitable for you. It shows a line of Analogue control numbers and Button numbers with a value for each (numeric or on/off). I an existing updated Rasbian install so I manually installed Retropie on that. @stragusmagus I had some extra time today, so I did a jstest that works in the command line, but still won't detect in emulationstation. First off i am on retropie 4. 7. Jan 20, 2017 · (retropie 4. Latest update i did was yesterday on it. Jan 27, 2021 · Here are things that I've tried so far: Used the Joystick test program, JSTEST, using /dev/input/js0, and all inputs from the steering wheel controller (buttons, triggers, axis movement) register successfully. Feb 12, 2018 · I've paired one controller with the RetroPie (Raspberry Pi 3 Model B), and if I drop to the console I can see axes move and buttons trigger using jstest. Also I think it would benefit Raspbian upstream to have this option because I'm sure there's a large user base with RPi's running Raspbian on TVs (probably an even larger base of RetroPie users). I ran jstest /dev/input/js0 which gives me this. Does RetroPie use the stock raspi-config from Raspbian? I would think that would be a good place to add a menu option for what @BuZz said using "dpkg-reconfigure". So i have an issue. Check maximum and minimum values for all the axes of your analogs in jstest: Stop xboxdrv first with: sudo systemctl stop nintendo-switch-pro-controller. I have retropie and three gamepads, one 8bitdo snes controller that worked right out of the box, one 8bitdo N64 controller I finally got working editing: Apr 11, 2019 · Thanks for your very detailed steps. In Daphne I have to unplug my IPAC to be able to use the joystick. sh ENTER then run the RetroArch controller configure May 9, 2016 · As far as where these names came from, I believe jstest is reading the names as registered by the component manufacturer that resides in the firmware. Check if your USB controller is detected by: lsusb. Nov 28, 2021 · I get an odd message when running jstest /dev/input/event0 in the command line (not js0 as no file found, going into the file directory only files in this folder are event0,1,2,3), which says 'jstest is not full compatible with your kernel' unable to retrieve button map'. There was a fix to Daphne by @werpu one and a half year ago (). Oct 4, 2018 · Both devices test correctly using jstest /dev/input/js0 and jstest /dev/input/js1. A multitude of rows and columns should appear. Jan 21, 2021 · I have run Jstest /dev/input/js0 and Jstest /dev/input/js1 and confirmed all the buttons work and also confirmed their # for both sets of controls. If you notice in the picture the JS3 one is correct as I pull trigger and move gun the axes are changing. JSTEST_OUTPUT_2=$(jste . Oct 13, 2017 · @yowl00 Welcome to the forum. es_input. Apr 27, 2016 · You should be able to run jstest from anywhere in the terminal, but you do need to specify the joystick index for the controller. Problem is that the one i want to use is not detected on boot. Can anyone point me in the right direction, thank you. The others do work but i don't want to use those. After finally getting sound working the next problem I have is with the controls inside MAME. 6. Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is Mar 15, 2019 · If you use the retropie_setup. as needed if not detected. May 9, 2016 · As far as where these names came from, I believe jstest is reading the names as registered by the component manufacturer that resides in the firmware. In order to use the RetroPie GPIO adapter a driver is needed that reads the states of the controllers and the button and maps these to the input system of the operating system. jstest will detect joysticks. Just configure the controller in ES, ignoring the shoulder triggers, then open the generated . 8 version, as well as an updated xpad (Xbox) driver, but I guess you're not using RetroPie ? 1 Reply Last reply Reply Quote 0 C This link notes the same set of issues and asks if the Joystick is detect. uk Is this by design? When I run jstest on js0 it detects the IPAC. 3 on raspbian jessie and all packages are up to date (9/12/2017). Feb 20, 2020 · jstest - joystick test cli utility jscal - joystick calibration tool There is a GTK application for testing buttons and axises on a joystick, as well as recaliberating devices to fine tune them and remove deadzones called jstest-gtk . 1 Built From: Pre made from RetroPie website pi4 image USB: logitech keyboard Controll Hi guys, hoping you could help please. 4 Built From: retropie-buster-4. I wanted to post a quick update. Oct 10, 2015 · I tried to run: jstest /dev/input/js0 but got a "jstest: command not found" response. I have 2 joysticks with 8 buttons each plus a start button - These are listed as 'DragonRiseInc. Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is Pi Model or other hardware: Pi Zero W v1. It truly is the de facto standard and mine hasn't given me a day of trouble operating as keyboard input. In the picture, I am pressing the A button. Tested via jstest. I tried using this to assign the output of jstest to a variable, but it seems like jstest just opens and the script does not continue. When it comes to the gamepad though, I'm at a loss for what to use for the codes, as there is no utility to tell you what codes your gamepad is spitting out. If not please do post the build log as noted above. GenericUSBJoystick'. You can run jstest (joystick test) in the terminal by selecting Quit EmulationStation (a keyboard will be required for the following steps). xin-mo dual arcade; Plugged in xin mo and typed lsusb into command line to verify the identity of xin mo and confirm the codes (16c0:05e1). This new ability to identify as a joystick must have been added to improve compatibility Feb 3, 2021 · Retropie v4. I can set which controller is player 1 and two by usb order. evtest acts on point A in the above diagram, used to debug very low-level issues (like a button's state change not being registered by the controller or an incorrect amount of inputs being registered). cfg file and map the gamepad as explained in the Docs - use jstest to get the button and joypad axis values, then modify the . //retropie. @james-milroy Could be, but the cause is the same - the device is not recognized as a controller, but some other input device. Joystick (DragonRise Inc. 8 (wasn't too sure of version). Sep 16, 2017 · I tried using this to assign the output of jstest to a variable, but it seems like jstest just opens and the script does not continue. When I tried. 5A PSU • 16GB SanDisk microSD • 512GB External Drive Jul 25, 2020 · RetroPie Version Used: 4. It's great to see that he is considering all use cases when he could continue to sell a truck-ton just resting on his laurels. However, all exchanges are m Hi, I have a new generic knock-off desktop controller with a joystick and a bunch of buttons. Also, according to the manual, after mapping it in EmulationStation: When that is complete your 8bitdo controller is ready @caver01 said in Ultimarc IPAC 2 detected as joystick with jstest: I think it's important to recognize that we are lucky he built alternate firmware. " Yet, as I have written previously, jstest does find the joystick and show appropriate responses. Thank you, I'm trying to build a GPIO direct-connect joystick. In the terminal, type and enter jstest /dev/input/js0 Mar 24, 2023 · jstest /dev/input/js0. May 10, 2016 · Trying to tweak RetroPie that way I would like it to work is actually something I quite enjoy and really wouldn't be labeled a frustration at all. I bought a couple of UGREEN USB to RS232 9 pin converters from Amazon to use with my original Competition Pro Joystick Apr 27, 2016 · You should be able to run jstest from anywhere in the terminal, but you do need to specify the joystick index for the controller. I suppose that could be a possibility; will also check the script mod and check jsfuncs. The goal of this series is to share game tactics, configuration recommendations, stories and general nostalgia--in addition to posting highscores. RetroPie allows you to turn your Raspberry Pi or PC into a retro-gaming machine. g. Im also new to RetroPie. cfg file and put the appropriate values - you'll need to map the joystick, a Start button, an Exit button and probably A and B (you have 4 buttons). @pnoeric Is it a USB joystick? It could be that those buttons output keystrokes. quirks line (step 9 above) Verified that two xin mo players were visible using jstest. If you test the faulty controller with jstest, does it register the missing buttons/joystick axis ? You can run the test from a terminal , after you exit EmulationStation, by executing. When I run jstest-sdl -l, I get the return "No joysticks were found. 5 • RPi3 Model B • 5. Can you add the following lines to the file, before the last line with </inputList>: There are two tools to analyze two separate parts of the sequence: evtest and sdl2-jstest. 6-rpi4. /retropie_setup. RetroPie v4. BUT I still have the same issue in Daphne and Prince of Persia Port and ScummVMso basically any emulator that uses the joystick directly in Retropie. 6 Built From: BerryBoot SD image USB Devices connected: Akishop ps 360+ Controller used: Custom Fightstick with Ak Test your joystick buttons and write them down by running jstest from Command Line Interface (CLI) enter this (might have to put sudo before it) jstest /dev/input/js0 ENTER When done press Cntrl C to exit Then do this at CLI cd RetroPie-Setup/ ENTER ls ENTER sudo . js2 is my actual joystick. 1V 2. 1. sudo apt-get install jstest-gtk jstest-gtk. 5A PSU • 16GB SanDisk microSD • 512GB External Drive Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. @mediamogul said in Colecovision Key Bindings:. I can do full disconnection but need to do couple of modification on the wires. 1 Built From: Raspberry Pi Imager Controller use @caver01 said in Ultimarc IPAC 2 detected as joystick with jstest: So, is the final answer here to re-flash the firmware--via WinIPAC utility or some other method, assuming alternate firmware is available from Andy? I've seen references to "~GAMECON~" and to "MK_ARCADE_JOYSTICK", are they different ways to do the same thing? Is one preferred? Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. 1) linux command line: jstest /dev/input/js0 = keyboard jstest /dev/input/js1 = joystick. X has a different hardware design is not compatible to the PetRockBlock PIE case. To start the process, ensure that you have the latest RetroPie set up on Raspberry Pi 4, 3, etc. 6, 3. Generic USB Joystick ) has 7 axes (X, Y, Z, Rx, Rz, Hat0X, Hat0Y) and 12 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3 Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. Running a jstest shows each button as below. Super noob here, but I feel I have searched far and wide and have no other choice but to ask for help. Not sure what I am doing wrong. However, when I launch arcade games (I'm using the mame2010 libretro core), I'm having an issue where some of the buttons on Player 2's controller don't work (B for Jan 27, 2024 · @mitu Thanks. This should if the Pi can see your joystick properly or not. Oct 7, 2018 · RetroPie downloads and compiles a patched 2. Jstest /dev/input/js0 And see which buttons are which. 5A PSU • 16GB SanDisk microSD • 512GB External Drive Mar 26, 2021 · I just recently finished putting together the Picade 10" on a Pi 3B+. Nov 23, 2020 · Hardware: Pi 4 - 4gb Power supply: CanaKit Power supply RetroPie V. Speed link is the old school joystick we used with most of the old 2D platform games and this USB speedlink joystick is widely sold, I purchased it and it didnt cross my mind this would not work with retropie. hut. cfg and the player 2 controls don't register in Mame. In this guide, we’ll show you how to make RetroPie work with the Xbox One Bluetooth controller. img ALSO (different SD card) manual install over raspberry pi OS lite 2020-05-27-raspios-buster-lite-armhf. When booting, controller connects (stops blinking Xbox logo a lighting still), but its not detected by ES. Anyone know whats up? pi@retropie:~ $ jstest /dev/input/js0 Driver version is Sep 7, 2016 · js0 seems to be incorrect/broken, using jstest it doesn't respond to any input js1 works as expected with jstest. I did add the string needed for two players to /boot/cmdline. I installed “Joystick” following the directions in the RetroPie wiki before I started. I forget which cause i updated my setup script. Launch jstest with Pro Controller: jstest /dev/input/js0 (adjust js0 at the end if you have more controllers connected to your Pi - js0 will work if you have only the Pro Controller connected) @james-milroy Could be, but the cause is the same - the device is not recognized as a controller, but some other input device. From Andy's perspective, his long history of solving controller needs for people using a keyboard interf @mediamogul said in Colecovision Key Bindings:. It's been 2 weeks that i'm trying to configure 2 brand new wired xbox one controllers in vain. sudo jstest /dev/input/js0 Jan 1, 2018 · You can use jstest to determine the correct numbers for your controllers. You can customize the mapping from RetroArch's menu through core input remapping, though with the current scheme you have defined I think you'll not be able to open up the menu (since you haven't mapped the X button). As far as clock o @auriuman78 I really didn't think that would work, but I thought the script was worth exploring for its calls and functions. But when the controller is configured, no button presses are recognized except the Home button (the big round center button) and the "Back" button. To do this I am trying to build the "mk_arcade_joystick_rpi" package which bombs on a wget command from some "niksula. cfg file in \\retropie\configs\all\retroarch-joypads and add 2 lines for input_l2_axis and input_r2_axis with -2 and -5 respectively. That was all that I ever intended in my previous response to you. Mine is “Arduino SA Leonardo”. At the command prompt (Press F4 to quit Emulationstation) type: Sudo jstest /dev/input/js0 and the numbers for each direction can be obtained. That would be so much better than unplugging t Aug 2, 2020 · You could manually create the input configuration - based on the values reported by jstest - and adding it to \\retropie\configs\all\emulationstation\es_input. With all that I want to accomplish with a guide to advance controller setup, it has become clear that it will involve a few different pieces of software that, while readily available, will require a bit of research and experimentation before I will feel confident in speaking authoritatively about them. org. The probability that the board h You can run jstest (joystick test) in the terminal by selecting Quit EmulationStation (a keyboard will be required for the following steps). 1 Power Supply used: 5V 2. hhakmlzdwndsnzzwuwrv